C++¶
Prerequisites¶
- CMake, version 3.15 or newer
- Compiler/IDE options:
- Visual Studio 2015 or newer (for Microsoft compilers)
- Visual Studio 2019 or newer with Clang toolset (for Clang)
- Git client
For Windows, we recommend the latest Visual Studio 2022 IDE with its integrated CMake support.
- CMake, version 3.15 or newer
- Compiler Options:
- GCC 5.4 or newer
- Clang 11 or newer
- Git client
- MacOS 10.9.5 or newer
- CMake, version 3.15 or newer
- Apple Clang 11 or newer
- Git client
For the full list of platforms and compilers covered by continuous integration, see tested platforms.
Cloning the Repository¶
Building¶
- Use "Open Folder" to open the cloned directory
- Select the desired configuration from the top toolbar (e.g.
Release x64
), or add a new one usingManage Configurations...
- Select Project > Build (or press F7)
See the documentation for Visual Studio's built-in CMake support for more information.
Note: The compiler toolset should be in the path. In Windows, start a Visual Studio Developer command prompt with the desired toolset first.
- Create a directory for the build artefacts
- Run cmake to generate the build files
- Build using the native build system or with the generic cmake build command
- Open the CMake GUI and select the source and build folders
- Click the
Configure
button, selecting the desired compiler toolset - Click
Generate
, which creates the native build files provided. - If the Visual Studio generator was chosen, click
Open Project
to start Visual Studio, where the solution can be built
More information about how to use the CMake GUI is available from the official CMake documentation.
Running the Tests¶
The tests are managed by CMake's CTest tool. The can be executed as:
Open the Test > Test Explorer to run / debug individual tests or the full suite conveniently. Visual Studio discovers the CTest tests after each build automatically. Refer to the documentation for the test explorer for more information how to use this convenient tool.
Run the ctest tool inside the build folder:
Note that the flag -j<num_proc>
can be given to run <num_proc>
parallel processes, and there are more convenient ctest flags for example for controlling output, ordering, or selecting specific tests.
Most tests are combined into a single Google Test executable called xad_test
, which can be found in the test
directory in the build tree. This can also be executed directly:
It also provides parameters, e.g. for selecting specific tests, control outputs, which can be seen when running ./xad_test --help
Installing¶
Run the install
build target to place the header files, library files, docs, and samples into the CMAKE_INSTALL_PREFIX
(configurable with CMake).
Integration Approaches¶
In order to use XAD as part of other code, we recommend one of the following approaches.
1: Submodule + CMake¶
If your codebase is using CMake, XAD can be integrated easily into your project by adding it as a git submodule.
To add the submodule in a subdirectory extern/xad
:
Users then need to clone recursively (git clone --recursive ...
) or initialise and update the submodules (git submodule init && git submodule update
). More information about submodules can be found in the Git documentation.
To add XAD to the project, all that is needed in one of the CMakeLists.txt
files is to add the xad directory, and then link the relevant libraries or executables to XAD::xad
:
add_subdirectory(extern/xad)
add_executable(some_executable ...)
target_link_libraries(some_executable PRIVATE XAD::xad)
2: FetchContent + CMake¶
The CMake FetchContent module allows to clone the git repository at configure-time into the build folder and add it to your project after:
include(FetchContent)
FetchContent_Declare(XAD
GIT_REPOSITORY https://github.com/auto-differentiation/xad.git
GIT_TAG 1.2.0 # pick a tag, hash, or branch here
)
FetchContent_MakeAvailable(XAD)
The relevant libraries or executables can then be linked to XAD::xad
in the usual way:
3: Install and Link¶
Another approach is to install XAD into a convenient prefix (e.g. /usr/local/
) first (instructions above, setting CMAKE_INSTALL_PREFIX
appropriately). Note that the package can also be zipped on one machine and downloaded/extracted on another.
Warning
Since XAD is built as a static library, be careful to use the same compiler and flags for your project and XAD itself. Otherwise the binaries may not be compatible. We therefore recommend the subproject approach, building from source within your project. The library builds very fast.
CMake
Then, when you use CMake, you can setup your project to find the XAD dependency in a CMakeLists.txt
file as:
If XAD is installed in a standard location, CMake automatically looks for it there and finds it. Otherwise, the CMAKE_PREFIX_PATH
variable can be set at configure-time to add a different directory to its search path:
Other Build Tools
If your project does not use CMake, an installed package can also be linked by adding the following settings:
- Add
/path/to/xad/include
to the compiler's include search path - Enable at least C++ 11 support (
-std=c++11
in GCC) - Enable threading in Linux (requires
-pthread
in GCC for compile and link) - Add the library path
/path/to/XAD/lib
to the linker search paths - Link on of the following depending on the configuration:
- Linux or Mac, Release:
libxad.a
- Linux or Mac, Debug:
libxad_d.a
- Windows 64bit, Release, toolset 14.3 (VS 2022):
xad64_vc143_md.lib
- Windows 64bit, Debug, toolset 14.3 (VS 2022):
xad64_vc143_mdd.lib
- Windows 64bit, Release, toolset 14.2 (VS 2019):
xad64_vc142_md.lib
- Windows 64bit, Debug, toolset 14.2 (VS 2019):
xad64_vc142_mdd.lib
- Windows 64bit, Release, toolset 14.1 (VS 2017):
xad64_vc141_md.lib
- Windows 64bit, Debug, toolset 14.1 (VS 2017):
xad64_vc141_mdd.lib
Tuning Behaviour and Performance¶
A number of options are available via CMake configuration variables to control the build and tune the performance. They can be configured as:
From the Configurations dropdown in the top toolbar, select Manage Configurations...
to see the available configuration and adjust the CMake variables.
Within the build directory, variables can be set either with the initial cmake
command or at a later point as:
The variables with there default settings are listed in the main part of the GUI can can be changed directly.
Influential variables controlling the build are:
Variable | Description | Default |
---|---|---|
XAD_ENABLE_TESTS | Enable building tests and samples. | ON if main projectOFF if sub project |
XAD_WARNINGS_PARANOID | Enable a high warning level and flag warnings as errors. | ON |
XAD_STATIC_MSVC_RUNTIME | Use the static multi-threaded runtime in Visual C++ (default is dynamic) | |
XAD_POSITION_INDEPENDENT_CODE | Generate position-indepent code, i.e. allow linking into a shared library. | ON |
XAD_ENABLE_ADDRESS_SANITIZER | Enable address sanitizer (leak detector) - GCC/Clang only. | OFF |
Options with an impact on the performance of the tape in adjoint mode (application-specific). These should not be changed in client code after the tape has been compiled:
Variable | Description | Default |
---|---|---|
XAD_SIMD_OPTION | Select between SSE2 , AVX , AVX2 , and AVX512 instruction sets. Only enable what the target CPU supports. | AVX |
XAD_TAPE_REUSE_SLOTS | Keep track of unused slots in tape and re-use them (less memory, more compute) | OFF |
XAD_NO_THREADLOCAL | Disable thread-local tapes (use with single-threaded code only | OFF |
Options that can be set by client code as well, adjusting settings after the XAD library has already been compiled and installed (in Config.hpp
or client code pre-processor definitions):
Variable | Description | Default |
---|---|---|
XAD_USE_STRONG_INLINE | Force inlining expression templates, rather than letting the compiler decide. (faster, slow compilation, possible compiler crashes) | OFF |
XAD_ALLOW_INT_CONVERSION | Add real -> integer conversion operator, similar to double . This may result missing some variable dependency tracking for AAD. | ON |